We've built our own avatar and collectible feature. Now you get a wardrobe: items you own, equip, use and eventually trade.
Avaturn is being retired
Until now your avatar came from Avaturn, a third-party creator that produced a single fixed likeness. You built it once and never touched it again. Nothing to earn, nothing to change.
We're switching Avaturn off. What replaces it is our own 3D character, with a collectibles system around it: every piece can be earned, equipped, swapped and eventually traded.
Collectibles
A collectible is an item you own. Some go on your character, some change the table you play at, and some you'll soon be able to throw at the person who got lucky against you.
Avatar
Frames, headwear, hair, facial hair, faces, outfits, hand items and back items — wings, capes and stranger things.

Table
Felts, table backgrounds, card fronts and backs, and joker art. So the table you grind at actually looks like yours.

Social
Emotes and emoji now. Throwables soon — throw an object at another player and let the table watch it land.

Badges
Proof you won. Take down a Phenom Series event or a Sunday Mixer and the badge is yours for good — you can't buy one, and badges never hit the marketplace.
Chests
Chests are how you open something. Every chest has its own drop table. The rarer the chest, the better the reward.
Duplicates aren't dead weight. Collect ten of the same item and trade them up for a chest of higher rarity, so the stack you've been ignoring becomes the next chest you open.
10 × duplicate item → 1 chest, higher rarity
What's live, and what's next
The wardrobe is here now. The economy around it lands in stages. Here's what's in your hands today, and what isn't yet.

Available now
- The new avatar - Build your character from items you own, with your own skin, hair and eye colour.
- Collectibles across four groups - Avatar, Table, Social and Badges — each with its own inventory.
- Frames - Equip a frame and it follows you everywhere: table seats, the lobby, leaderboards and friends.
Coming soon
- Throwables - Pick a seat and throw something at it. The whole table watches it land.
- Chests that drop items - Open a chest, see what you got.
- Chests from daily quests and achievements - Earn them by playing, not just by finishing first.
- Tournament rewards - Finish in a qualifying position and the collectible lands in your inventory.
- Rewards inside chests - We're exploring chests that carry more than cosmetics — tournament dollars first, and potentially CHIP and PHNM further out.
- A marketplace - Buy and sell items with other players. The duplicate you'll never equip is worth something to someone. Badges are the exception; those stay won.
Everything under "coming soon" is what we're building, not a date we're promising. We'd rather land it properly than ship it early.
Your existing avatar isn't going anywhere in the meantime — when Avaturn is switched off, you'll keep playing with what you have until you build a new one.
Head to Avatar in the menu to open your inventory and start building.





