Stud Poker Rules
In stud games there is no shared board. Each player gets their own seven cards, some face down and some face up for everyone to see. You make your best five-card hand from your seven.
Stud has no blinds and no dealer button. Everyone antes, the lowest or highest face-up card is forced to start the betting (the bring-in), and from then on the cards showing decide who acts first. The rules for the low-only games, Razz and 2-7 Razz, are on the Razz page.
Seven Card Stud
Also called Stud, 7-Card Stud
The classic stud game: seven cards each, four of them face up, and the best five-card high hand wins.
- Cards
- 7 each: 3 down, 4 up
- Players
- 2–8
- Forced bets
- Ante and bring-in, no blinds
- Betting
- Fixed limit
- Pot
- High only
How a hand plays
- Everyone posts an ante.
- 3rd street: you get two cards face down and one face up (your door card). The lowest door card brings it in, then a betting round.
- 4th street: one more card face up, then a betting round. From here on, the best hand showing acts first.
- 5th street: one more card face up, then a betting round.
- 6th street: one more card face up, then a betting round.
- 7th street (the river): your last card, face down, then the final betting round.
- Showdown: the best five-card hand from your seven cards wins.
Bring-in and acting first
- On 3rd street, the player with the lowest door card must start the betting with the bring-in. Aces count high, so an ace brings it in only if every door card is an ace.
- If two door cards have the same rank, suit breaks the tie. From lowest to highest: clubs, diamonds, hearts, spades. So 2♣ brings it in ahead of 2♦.
- The bring-in player can post just the bring-in or complete it to a full small bet. By default the table posts the bring-in for you; turn off "Post bring-in automatically" in your settings to choose (in Stud 8/b you always choose). Players after them can fold, call, or complete (or raise once someone has completed).
- From 4th street on, the player whose face-up cards make the best poker hand acts first. Aces count high here too.
Winning
- The best five-card high hand from your seven cards wins the whole pot.
- You can use any five of your seven cards, face up or face down.
- Equal hands split the pot.
Betting
- Fixed limit: every bet and raise is a set size.
- Small bet on 3rd and 4th street, big bet on 5th, 6th and 7th street.
- Each betting round allows one bet (or completion) and up to four raises.
- In cash games, a betting round that starts with only two players has no raise limit. In tournaments that applies only once the last two players are heads-up.
- There is no option to bet the big bet on 4th street when someone shows a pair: 4th street is always the small bet.
Good to know
- Your face-down cards stay hidden unless you show them at showdown, or everyone is all-in and the cards are turned up before the rest is dealt.
Example hands
Stud 8 or Better
Also called Stud 8/b, Stud Hi/Lo, Stud Eight or Better
Seven Card Stud where the pot splits between the best high hand and the best low hand of 8 or lower.
- Cards
- 7 each: 3 down, 4 up
- Players
- 2–8
- Forced bets
- Ante and bring-in, no blinds
- Betting
- Fixed limit
- Pot
- Split high and low, 8-or-better low
How a hand plays
- Everyone posts an ante.
- 3rd street: two cards face down and one face up. The lowest door card brings it in, then a betting round.
- 4th, 5th and 6th street: one more card face up each time, each followed by a betting round. The best hand showing acts first.
- 7th street: your last card, face down, then the final betting round.
- Showdown: half the pot to the best high hand, half to the best qualifying low.
Bring-in and acting first
- The same as Seven Card Stud: the lowest door card brings it in on 3rd street, with aces high, so an ace brings it in only if every door card is an ace.
- Door-card ties are broken by suit: clubs, diamonds, hearts, spades, from lowest to highest.
- From 4th street on, the best high hand showing acts first.
- Super Stud 8/b uses a different rule. See Super Stud below.
Winning
- High half: the best five-card high hand from your seven cards.
- Low half: five different ranks, all 8 or lower, aces low. Straights and flushes do not hurt a low.
- You can use different cards for each half, and one player can win both halves (a scoop).
- If nobody has a qualifying low, the best high hand wins the whole pot.
- Equal hands split their half.
Betting
- Fixed limit: small bet on 3rd and 4th street, big bet on 5th, 6th and 7th street.
- Each betting round allows one bet (or completion) and up to four raises, with no limit in cash games when the round starts heads-up.
Example hands
Stud Hi/Lo Regular
Also called Stud hi/lo regular, Stud Hi/Lo with no qualifier
Stud high-low with no qualifier: every pot splits between the best high hand and the best low hand.
- Cards
- 7 each: 3 down, 4 up
- Players
- 2–8
- Forced bets
- Ante and bring-in, no blinds
- Betting
- Fixed limit
- Pot
- Split high and low, no qualifier
How a hand plays
- Everyone posts an ante.
- 3rd street: two cards face down and one face up. The highest door card brings it in, then a betting round.
- 4th, 5th and 6th street: one more card face up each time, each followed by a betting round. The lowest hand showing acts first.
- 7th street: your last card, face down, then the final betting round.
- Showdown: half the pot to the best high hand, half to the best low hand.
Bring-in and acting first
- This works the other way round from Stud 8/b. On 3rd street, the highest door card brings it in.
- Aces count low for this, so a king is the highest door card, and an ace brings it in only if every door card is an ace.
- Door-card ties are broken by suit: spades are highest, then hearts, diamonds and clubs. So K♠ brings it in ahead of K♥.
- From 4th street on, the lowest hand showing acts first, with aces low. Unpaired cards count as lower than a pair.
Winning
- High half: the best five-card high hand from your seven cards.
- Low half: the best five-card low from your seven cards, aces low. Straights and flushes do not count against a low; pairs do.
- There is no qualifier: some low always wins, even 9-high or worse, so every pot is split unless one player wins both halves.
- You can use different cards for each half. Equal hands split their half.
Betting
- Fixed limit: small bet on 3rd and 4th street, big bet on 5th, 6th and 7th street.
- Each betting round allows one bet (or completion) and up to four raises, with no limit in cash games when the round starts heads-up.
Example hands
Super Stud
Also called Super Seven Card Stud, Super Stud 8/b, Super Stud hi/lo regular, Super Razz, Super 2-7 Razz, PL Super Stud 8/b - Capped
Five cards on 3rd street, then you must throw two away. After that it plays exactly like the regular game.
- 3rd street
- 4 down, 1 up
- Discard
- Exactly 2 face-down cards, no replacements
- Players
- 2–6
- Forced bets
- Ante and bring-in, no blinds
- Betting
- Fixed limit; pot limit with a cap in PL Super Stud 8/b
- Showdown
- Same as the regular game
How a hand plays
- Everyone posts an ante.
- 3rd street: four cards face down and one face up (your door card). The bring-in is set by the door cards (see below), then a betting round with all five cards in your hand.
- Discard: everyone still in throws away exactly two face-down cards. You get nothing back, and there is no betting on the discard. You now hold two cards down and one up.
- 4th, 5th and 6th street: one more card face up each time, each followed by a betting round.
- 7th street: your last card, face down, then the final betting round.
- Showdown: you have seven cards, and the hand is won exactly as in the regular version of the game.
Bring-in and acting first
Each Super game has its own rule for who brings it in on 3rd street and who acts first from 4th street on. The ace counts the same way for both.
- Super Seven Card Stud: the lowest door card brings it in, aces high. From 4th street, the best hand showing acts first.
- Super Stud 8/b and PL Super Stud 8/b - Capped: the highest door card brings it in, aces low, so an ace brings it in only if every door card is an ace. From 4th street, the lowest hand showing acts first, aces low. This is a house rule and differs from regular Stud 8/b.
- Super Stud hi/lo regular: the highest door card brings it in, aces low. From 4th street, the lowest hand showing acts first, aces low.
- Super Razz: the highest door card brings it in, aces low. From 4th street, the lowest hand showing acts first, aces low.
- Super 2-7 Razz: the highest door card brings it in, aces high, so an ace does bring it in. From 4th street, the lowest hand showing acts first, aces high.
- Door-card ties are broken by suit: clubs, diamonds, hearts, spades, from lowest to highest.
Winning
- Super Seven Card Stud: best five-card high hand, as in Seven Card Stud.
- Super Stud 8/b and PL Super Stud 8/b - Capped: split pot, high and an 8-or-better low, as in Stud 8 or Better.
- Super Stud hi/lo regular: split pot, high and low with no qualifier, as in Stud Hi/Lo Regular.
- Super Razz: lowest A-5 hand wins, as in Razz.
- Super 2-7 Razz: lowest 2-7 hand wins, as in 2-7 Razz.
Betting
- Fixed-limit Super games: small bet on 3rd and 4th street, big bet on 5th, 6th and 7th street. Each round allows one bet (or completion) and up to four raises, with no limit in cash games when the round starts heads-up.
- PL Super Stud 8/b - Capped is pot limit: the most you can bet or raise is the size of the pot. There are no blinds, only antes and the bring-in.
- In PL Super Stud 8/b the bring-in is always posted automatically. The first completion on 3rd street is from 2 to 3 times the bring-in. Antes count toward the pot size only from 4th street on.
- PL Super Stud 8/b - Capped also has a per-hand cap, shown with the game name. Once you have put that much into the pot in a hand, you are all-in for the rest of it.
Good to know
- You must discard exactly two cards. There is no option to keep all five, and your face-up door card cannot be discarded.
- If your time runs out on the discard, two of your face-down cards are discarded for you and the hand goes on. Timing out on the discard never folds your hand.
- Discarded cards are out of play. If the deck runs short later in the hand, they are shuffled back in.
- The Super Stud Mix rotates the five fixed-limit Super games: Super Seven Card Stud, Super Razz, Super Stud 8/b, Super Stud hi/lo regular and Super 2-7 Razz.
Example hands
Stud streets and terms
Stud hands are counted in streets, named after how many cards you hold once that street is dealt.
- Ante: a small forced bet everyone posts before the deal.
- Door card: your first face-up card, dealt on 3rd street. It decides the bring-in.
- Bring-in: the forced bet that starts 3rd street, posted by the lowest or highest door card depending on the game.
- Complete: raising the bring-in up to a full bet. In fixed limit that is the small bet.
- 3rd street: the first three cards, two down and one up (five cards, four down, in Super games). First betting round.
- 4th street: your fourth card, face up. Second betting round.
- 5th street: your fifth card, face up. Third betting round; fixed-limit bets move up to the big bet from here.
- 6th street: your sixth card, face up. Fourth betting round.
- 7th street (the river): your seventh card, face down. Final betting round, then showdown.
- Up cards and down cards: up cards are seen by everyone; down cards only by you, unless you show them at showdown.
8-or-better low, explained
In Stud 8 or Better (and Super Stud 8/b), half the pot goes to the best low hand. To qualify, your low must be five cards of different ranks, all 8 or lower. Aces count low for this half and high for the high half.
Compare lows from the highest card down: the hand with the lower top card wins; if those match, compare the next card, and so on.
- The best low is 5-4-3-2-A, often called the wheel.
- 7-6-4-3-2 beats 8-4-3-2-A, because 7 is lower than 8.
- 8-6-5-4-3 beats 8-7-3-2-A: the 8s match, and 6 is lower than 7.
- 9-4-3-2-A does not qualify: the 9 is too high.
- A pair cannot be part of a qualifying low. You need five different ranks.
- Straights and flushes do not hurt a low. 5♠ 4♠ 3♠ 2♠ A♠ is a straight flush for high and the best low.
- If nobody qualifies, the high hand wins the whole pot.
- Stud Hi/Lo Regular uses the same ace-low order but has no qualifier: any five cards make a low, and pairs only count against you.
These pages describe how games are dealt at Phenom Poker. At every table, Rules in the table menu (the ••• menu on desktop, the menu drawer on phones) shows the short version for the game being dealt, with this table's stakes and limits.
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